﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MegavaniaX.Rendering;
using Microsoft.Xna.Framework.Graphics;

namespace MegavaniaX.UI
{
    /// <summary>
    /// Base UIElement class.
    /// </summary>
    public abstract class UIElement
    {        

        public abstract void Draw(SpriteBatch batch, float zoom);        
        
    }
}
